On Wednesday of the second week we did some sightseeing in Osaka, organized by the camp.
The first stop was the Kansai Ki-in, where we could watch the professionals play their games. Most of the participants were waiting in the Kansai Ki-in Go Salon on the first floor, while a small group was upstairs visiting the pros. The groups rotated so everybody got a chance to see the pros playing.
A funny thing I noticed was a professional sitting in his chair in the traditional Seiza. I always thought it was a formal posture when sitting on the ground (which is common in traditional Japanese settings). I tried sitting in Seiza once during the Himeji-trip - but only for several seconds. For me (and for 4k), it's really uncomfortable, but then I might have been doing it wrong or are just not used to it. This pro seemed to find it a really comfortable posture (or maybe it helps him concentrate?)
Pros playing
After lunch, a part of the group (not 4k since the weather didn't look very good for taking pictures) went to the main sightseeing spot in Osaka - the Osaka Castle. The current castle is actually a reconstruction (one of many), not the original building like the castle in Himeji, with the Osaka Castle Museum located inside. Thankfully this meant not so much stairs (Elevator desu!). The view from the top (8th floor) was great, similar to the view in Himeji (but compare for yourself).
Osaka Castle
View from Osaka Castle
The castle has an interesting history, conquering the castle was part of several important wars in Japanese history. Not much is known about the original building, which was constructed in the 16th century. Nearly all information uncovered about the old castle seem to be from the first reconstruction at the beginning of the 17th century, after it was conquered by another family and changed the owner.
In the 19th century, the castle was completely destroyed in a fire after being struck by lightening. It must have been an enourmous fire, since some of the damage is still visible on several of the castle walls today. Another interesting fact about the castle walls is that it contains some really big stones, with the biggest stone having a surface area that is bigger than a small single-room flat.
Biggest stone in the castle walls
Showing posts with label Go. Show all posts
Showing posts with label Go. Show all posts
Tuesday, 14 July 2015
Friday, 10 July 2015
Osaka Go Camp - A League Game Day
Some of you (maybe even you?) may already have wondered what the schedule of a normal day at the Osaka Go Camp looks like. Well, here you go, then!
A "normal" day at the Osaka Go camp is usually a day on which we play a league game - a Monday, Tuesday or Friday. According to the schedule, the day starts at 10 am with a league game. Usually it takes a bit longer for all players to arrive, since some might want to go and grab breakfast or something to drink before playing.
I'm not sure how exactly the pairings are made, but they tend to limit the amount of handicap stones that are given in a game. Since everybody has a playing card with his strength, all games are played with full handicap. This also means that in theory every participant could win the camp - though i'm not sure how they handle the case if several people tie for first place after wins.
Serious league games
Your rank, however, does not stay the same. If you win three league games in a row you earn a promotion (usually 1 level), if you lose three games in a row you go down a level.
If no suitable pairing partner is available for you (we have this case with two 15ks at the camp - next strongest player is around 7k), you might play a teaching game with a pro instead of playing a handicap game with another camp participant.
Teaching game instead of league game
Depending on how fast you finish your game, you can ask one of the professional at the camp for a review of your game or just go straight to lunch. The next scheduled activity starts at 13:30, which is homework checking. On each league day, Maeda-sensei gives out homework, which consists of 12 problems. The first six problems are whole-board problems, mostly for the late opening or middle game, with one or two endgame problems. The last six problems are tsumego/endgame problems.
Everybody who gets all problems for a day correct, can collect a little price but the problems are getting harder each time, so this is not that easy.
After checking the homework, at around 2pm, a pro gives a lecture until about 3pm. For most people it's free time after the lecture, but those who have put their names down fast enough, play teaching games against the visiting pros.
Teaching games after the lecture
Of course, not every day is a league day. Like mentioned earlier, Wednesday and Thursday are free days as the pros have their own games on these days. Usually sightseeing trips are organized for these days, but they are completly optional. On the weekends no league game are played. Instead it's friendship matches against local players (strong amateurs or even insei).
A "normal" day at the Osaka Go camp is usually a day on which we play a league game - a Monday, Tuesday or Friday. According to the schedule, the day starts at 10 am with a league game. Usually it takes a bit longer for all players to arrive, since some might want to go and grab breakfast or something to drink before playing.
I'm not sure how exactly the pairings are made, but they tend to limit the amount of handicap stones that are given in a game. Since everybody has a playing card with his strength, all games are played with full handicap. This also means that in theory every participant could win the camp - though i'm not sure how they handle the case if several people tie for first place after wins.
Serious league games
Your rank, however, does not stay the same. If you win three league games in a row you earn a promotion (usually 1 level), if you lose three games in a row you go down a level.
If no suitable pairing partner is available for you (we have this case with two 15ks at the camp - next strongest player is around 7k), you might play a teaching game with a pro instead of playing a handicap game with another camp participant.
Teaching game instead of league game
Depending on how fast you finish your game, you can ask one of the professional at the camp for a review of your game or just go straight to lunch. The next scheduled activity starts at 13:30, which is homework checking. On each league day, Maeda-sensei gives out homework, which consists of 12 problems. The first six problems are whole-board problems, mostly for the late opening or middle game, with one or two endgame problems. The last six problems are tsumego/endgame problems.
Everybody who gets all problems for a day correct, can collect a little price but the problems are getting harder each time, so this is not that easy.
After checking the homework, at around 2pm, a pro gives a lecture until about 3pm. For most people it's free time after the lecture, but those who have put their names down fast enough, play teaching games against the visiting pros.
Teaching games after the lecture
Of course, not every day is a league day. Like mentioned earlier, Wednesday and Thursday are free days as the pros have their own games on these days. Usually sightseeing trips are organized for these days, but they are completly optional. On the weekends no league game are played. Instead it's friendship matches against local players (strong amateurs or even insei).
Wednesday, 8 July 2015
Osaka Go Camp - Day 5 (Relay Go)
There was no league game on Friday, despite what the schedule on the website said. Instead it was a day all about Relay Go.
We really hoped that there was a page at Senseis Library or somewhere else on the internet explaining what Relay Go is, but couldn't find any. So here is an explanation of Relay Go (maybe it is faulty, but the rules are quite extensive and a bit complicated):
I hope this is understandable. Basicly it is mimicking other team-sports like Basketball and applying it to Go. The main difference to a normal game of Go or Rengo is the coach and the ability to switch players or to get a time-out. You can guess that the coach is extremely important for the team.
Relay Go seems actually to be quite a new variant of Go, being developed in 2012 in China, if I remember correctly.
There was a big match of Relay Go scheduled for the afternoon between an international team, consisting of Japanese players and strong dan players from the camp participants and a Chinese team. This match even had some price money - 100,000 Japanese Yen for the winning team and 30,000 Japanese Yen for the losing team, so both teams considered it a serious match.
But before that, instead of the league game, the camp participants played their own Relay Go match, to get a feel for the rules. So the camp was split into two teams, each team getting a pro as their coach and after some strategic discussion (who plays which phase etc..) the game started.
Of course this was rather unfortunate for some of the weaker camp participants as only stronger players were set to play and able to really contribute to the analysis during the game. I (1k) was fortunate enough to be strong enough as 1d and played some part of the fuseki. But as I made a bad strategic decision in one joseki I was switched out. However, in the end my team managed to win. 4k was to be a substitute player for the opening if there'd be any need for that. (Un?)fortunately, there was no need so all 4k could do to help the team was run between the board on which the game was played and the analysis area of her team since the internet didn't work at this moment and we had no other way to follow the game. 4k definitely liked this kind of Go but would have preferred to play since the last two days had only held very little Go, too..
For the real match in the afternoon the lowest level for camp participants playing in the international team was 3dan, so both authors had to sit back and watch the commentary instead. The internatinonal team got a top pro as their couach: Yuki Satoshi 9p (4k: !!!). Unfortunately, this didn't help and the Chinese team won the game in the end. The nice (or not so nice, depending on your point of view) thing about this match was that the international team performed a lot better than most people (including Yuki Satoshi) had expected (4k: Maeda-sensei had shown his true colours before the game and wore a T-Shirt from the Chinese team.. Please believe a little more in us next time, Sensei!! ;-) ).
We really hoped that there was a page at Senseis Library or somewhere else on the internet explaining what Relay Go is, but couldn't find any. So here is an explanation of Relay Go (maybe it is faulty, but the rules are quite extensive and a bit complicated):
- Relay Go is played by two teams. Each team consists of at least 6 players (+ substitute players) and a coach (usually a strong player). A team needs to have at least one female player.
- The actual game is split into three phases.
- From the beginning of the game up to move 72.
- From move 72 up to move 143
- From move 143 all the way to the end
- Two players from each team will play a single phase like normal Rengo
- When a phase ends there is a 5 minute break, where the players return to their team and coach. The coach then gives instructions based on the analysis they are doing during the game.
- Once a player has played in a phase or as a substitute (see next point) he may not play in this game again - two different players have to play the next phase
- At any time the coach can decide to switch one of his players with another person - up to 3 times in total.
- The coach can ask for a short time-out (90 seconds) to discuss the situation with the players up to 2 times in total
I hope this is understandable. Basicly it is mimicking other team-sports like Basketball and applying it to Go. The main difference to a normal game of Go or Rengo is the coach and the ability to switch players or to get a time-out. You can guess that the coach is extremely important for the team.
Relay Go seems actually to be quite a new variant of Go, being developed in 2012 in China, if I remember correctly.
There was a big match of Relay Go scheduled for the afternoon between an international team, consisting of Japanese players and strong dan players from the camp participants and a Chinese team. This match even had some price money - 100,000 Japanese Yen for the winning team and 30,000 Japanese Yen for the losing team, so both teams considered it a serious match.
But before that, instead of the league game, the camp participants played their own Relay Go match, to get a feel for the rules. So the camp was split into two teams, each team getting a pro as their coach and after some strategic discussion (who plays which phase etc..) the game started.
Of course this was rather unfortunate for some of the weaker camp participants as only stronger players were set to play and able to really contribute to the analysis during the game. I (1k) was fortunate enough to be strong enough as 1d and played some part of the fuseki. But as I made a bad strategic decision in one joseki I was switched out. However, in the end my team managed to win. 4k was to be a substitute player for the opening if there'd be any need for that. (Un?)fortunately, there was no need so all 4k could do to help the team was run between the board on which the game was played and the analysis area of her team since the internet didn't work at this moment and we had no other way to follow the game. 4k definitely liked this kind of Go but would have preferred to play since the last two days had only held very little Go, too..
For the real match in the afternoon the lowest level for camp participants playing in the international team was 3dan, so both authors had to sit back and watch the commentary instead. The internatinonal team got a top pro as their couach: Yuki Satoshi 9p (4k: !!!). Unfortunately, this didn't help and the Chinese team won the game in the end. The nice (or not so nice, depending on your point of view) thing about this match was that the international team performed a lot better than most people (including Yuki Satoshi) had expected (4k: Maeda-sensei had shown his true colours before the game and wore a T-Shirt from the Chinese team.. Please believe a little more in us next time, Sensei!! ;-) ).
Tuesday, 30 June 2015
Osaka Go Camp - Day 2
On the second day of the camp the place was more crowded, as the Chinese group (about 30 people) had arrived yesterday afternoon. Because of this we dropped down a lot of boards (4k: 11 boards, 1k: 10 boards) and played with the small clocks. This is important to note, since only the big clocks have byo-yomi (1x30 seconds). The small clocks have no byo-yomi (sudden death) but with 80 minutes main time, instead of the 60 minutes of the big clocks.
Also both got to play against a 1d. 4k played against young French player and 1k played against a Japanese woman.
My game (1k) was very exciting, after I messed up a corner my opponent managed to build a huge - and I mean huge - center moyo. I never really invaded it, instead I tried to take most of the corner- and side-territory that is available on the board to make up in points. But still at the beginning of yose I was behind by at least 10 points (maybe even more), I think. During yose, however, I managed to catch up, which might be related to the fact, that my opponent had already used most of her time. In the end she resigned. Maybe it was a bit early, since I tried something that wasn't working, but the game became close at that point and she had only very little time left, too.
1k game
4k game
Since I won my game against a 1dan yesterday, I got anoher one today (it seems like we have plenty of 1dan players at the camp). Today, my opponent was from France and it was a really interesting game. Until I was able to destroy his right side and catch some stones there I think I was behind a little, but after that I think I was leading by about 10 points and fortunately was able to keep the lead until the end - although I didn't play a very good endgame and missed quite a few moves (then and in the middle game, too...). I didn't get a review today since we had some business to do this afternoon and then it got too late, but I hope that I might get one on this game tomorrow. Anyway, here's the game (if you have some remarks on the game, please feel free to write a comment!):
Afterwards it was homework checking time (4k got 2 wrong, 1k got 1 wrong) and then the lecture started. The lecture was really nice (and funny) since the professional gave us also tips about life. He compared a weak group to a beautiful lady that you might want to chase after. Chasing directly after her, however, is not the best way to approach her. Instead he gave three tips on how to approach the "beautiful lady":
In the afternoon we got to play a game against Hayashi-sensei (6p), who we had already met for the first time at the European Go Congress 2012 in Germany. We played with no handicap-stones but received reverse komi: 1k got 40 and 4k got 55 points. It was a lot of fun and while 1k lost by 1 point, 4k managed to win by 3 points (4k: I'd rather say he was playing nicely and letting me win. I don't really believe that 55 points reverse komi is quite enough actually if he played like in a real tournament. Or if he just decided not to led me win. ;-) ). After the game, he pointed out some moves that we missed and so both of us learned a few things from each game.
So that's it for the second day. We hope you enjoy our blog (it is actually so quiet here we don't know...)!
Our best regards from Osaka to whereever you are!
Also both got to play against a 1d. 4k played against young French player and 1k played against a Japanese woman.
My game (1k) was very exciting, after I messed up a corner my opponent managed to build a huge - and I mean huge - center moyo. I never really invaded it, instead I tried to take most of the corner- and side-territory that is available on the board to make up in points. But still at the beginning of yose I was behind by at least 10 points (maybe even more), I think. During yose, however, I managed to catch up, which might be related to the fact, that my opponent had already used most of her time. In the end she resigned. Maybe it was a bit early, since I tried something that wasn't working, but the game became close at that point and she had only very little time left, too.
1k game
(;FF[4]GM[1]AP[gobandroid:0]SZ[19]GN[Osaka Go Camp 2015 - L02]DT[2015-06-30]PB[Axel Köhler]PW[White]BR[1d]WR[1d]KM[6.5]RE[B+R]
;B[pd]
;W[dp]
;B[pq]
;W[dc]
;B[fq]
;W[jp]
;B[cq]
;W[dq]
;B[cp]
;W[do]
;B[dr]
;W[er]
;B[cr]
;W[eq]
;B[cn]
;W[fp]
;B[qo]
;W[nc]
;B[lc]
;W[ne]
;B[qf]
;W[kd]
;B[kc]
;W[jd]
;B[ld]
;W[le]
;B[jc]
;W[id]
;B[hc]
;W[ge]
;B[pj]
;W[qj]
;B[qk]
;W[qi]
;B[pk]
;W[pi]
;B[of]
;W[oi]
;B[me]
;W[mf]
;B[md]
;W[nf]
;B[nd]
;W[qc]
;B[qd]
;W[pc]
;B[ob]
;W[oc]
;B[nb]
;W[pb]
;B[mb]
;W[rd]
;B[rb]
;W[re]
;B[rc]
;W[od]
;B[rf]
;W[oe]
;B[pf]
;W[nj]
;B[lq]
;W[lp]
;B[mp]
;W[mq]
;B[kp]
;W[lo]
;B[kq]
;W[ko]
;B[jq]
;W[ip]
;B[iq]
;W[oq]
;B[np]
;W[op]
;B[nq]
;W[oo]
;B[mr]
;W[qn]
;B[pn]
;W[qp]
;B[pp]
;W[po]
;B[ro]
;W[rn]
;B[nn]
;W[on]
;B[pm]
;W[om]
;B[rp]
;W[pl]
;B[qm]
;W[ql]
;B[rm]
;W[rl]
;B[sn]
;W[mm]
;B[dj]
;W[cl]
;B[cm]
;W[dl]
;B[cf]
;W[dh]
;B[ch]
;W[ci]
;B[di]
;W[cj]
;B[fi]
;W[eh]
;B[bh]
;W[df]
;B[ce]
;W[de]
;B[cc]
;W[fk]
;B[hp]
;W[ho]
;B[io]
;W[in]
;B[jo]
;W[jn]
;B[go]
;W[hn]
;B[en]
;W[fn]
;B[fo]
;W[dn]
;B[gn]
;W[dm]
;B[gq]
;W[gl]
;B[db]
;W[cd]
;B[bd]
;W[dd]
;B[cb]
;W[be]
;B[bf]
;W[bc]
;B[ae]
;W[eb]
;B[bb]
;W[hd]
;B[gc]
;W[fd]
;B[kn]
;W[hm]
;B[rk]
;W[ol]
;B[sl]
;W[pr]
;B[qq]
;W[or]
;B[mn]
;W[km]
;B[nm]
;W[nl]
;B[lm]
;W[ml]
;B[ln]
;W[ll]
;B[ng]
;W[nh]
;B[lf]
)
;B[pd]
;W[dp]
;B[pq]
;W[dc]
;B[fq]
;W[jp]
;B[cq]
;W[dq]
;B[cp]
;W[do]
;B[dr]
;W[er]
;B[cr]
;W[eq]
;B[cn]
;W[fp]
;B[qo]
;W[nc]
;B[lc]
;W[ne]
;B[qf]
;W[kd]
;B[kc]
;W[jd]
;B[ld]
;W[le]
;B[jc]
;W[id]
;B[hc]
;W[ge]
;B[pj]
;W[qj]
;B[qk]
;W[qi]
;B[pk]
;W[pi]
;B[of]
;W[oi]
;B[me]
;W[mf]
;B[md]
;W[nf]
;B[nd]
;W[qc]
;B[qd]
;W[pc]
;B[ob]
;W[oc]
;B[nb]
;W[pb]
;B[mb]
;W[rd]
;B[rb]
;W[re]
;B[rc]
;W[od]
;B[rf]
;W[oe]
;B[pf]
;W[nj]
;B[lq]
;W[lp]
;B[mp]
;W[mq]
;B[kp]
;W[lo]
;B[kq]
;W[ko]
;B[jq]
;W[ip]
;B[iq]
;W[oq]
;B[np]
;W[op]
;B[nq]
;W[oo]
;B[mr]
;W[qn]
;B[pn]
;W[qp]
;B[pp]
;W[po]
;B[ro]
;W[rn]
;B[nn]
;W[on]
;B[pm]
;W[om]
;B[rp]
;W[pl]
;B[qm]
;W[ql]
;B[rm]
;W[rl]
;B[sn]
;W[mm]
;B[dj]
;W[cl]
;B[cm]
;W[dl]
;B[cf]
;W[dh]
;B[ch]
;W[ci]
;B[di]
;W[cj]
;B[fi]
;W[eh]
;B[bh]
;W[df]
;B[ce]
;W[de]
;B[cc]
;W[fk]
;B[hp]
;W[ho]
;B[io]
;W[in]
;B[jo]
;W[jn]
;B[go]
;W[hn]
;B[en]
;W[fn]
;B[fo]
;W[dn]
;B[gn]
;W[dm]
;B[gq]
;W[gl]
;B[db]
;W[cd]
;B[bd]
;W[dd]
;B[cb]
;W[be]
;B[bf]
;W[bc]
;B[ae]
;W[eb]
;B[bb]
;W[hd]
;B[gc]
;W[fd]
;B[kn]
;W[hm]
;B[rk]
;W[ol]
;B[sl]
;W[pr]
;B[qq]
;W[or]
;B[mn]
;W[km]
;B[nm]
;W[nl]
;B[lm]
;W[ml]
;B[ln]
;W[ll]
;B[ng]
;W[nh]
;B[lf]
)
4k game
Since I won my game against a 1dan yesterday, I got anoher one today (it seems like we have plenty of 1dan players at the camp). Today, my opponent was from France and it was a really interesting game. Until I was able to destroy his right side and catch some stones there I think I was behind a little, but after that I think I was leading by about 10 points and fortunately was able to keep the lead until the end - although I didn't play a very good endgame and missed quite a few moves (then and in the middle game, too...). I didn't get a review today since we had some business to do this afternoon and then it got too late, but I hope that I might get one on this game tomorrow. Anyway, here's the game (if you have some remarks on the game, please feel free to write a comment!):
(;FF[4]GM[1]AP[gobandroid:0]SZ[19]GN[Osaka Go Camp 2015 - 2]DT[2015-06-30]PB[4k]PW[White]BR[1k]WR[1d]KM[0.5]RE[B+8.5]
;B[pd]
;W[dp]
;B[pq]
;W[dd]
;B[fq]
;W[cn]
;B[jp]
;W[qn]
;B[qp]
;W[qk]
;B[qi]
;W[on]
;B[pm]
;W[pn]
;B[fc]
;W[df]
;B[db]
;W[cc]
;B[ic]
;W[ok]
;B[np]
;W[oi]
;B[qf]
;W[ob]
;B[oc]
;W[qc]
;B[nb]
;W[pb]
;B[mc]
;W[qd]
;B[pe]
;W[di]
;B[fo]
;W[hd]
;B[hc]
;W[fd]
;B[gd]
;W[ge]
;B[gc]
;W[dr]
;B[ck]
;W[cj]
;B[dk]
;W[fj]
;B[fl]
;W[lq]
;B[kq]
;W[mo]
;B[mq]
;W[mp]
;B[nq]
;W[no]
;B[kn]
;W[gl]
;B[fk]
;W[gk]
;B[ej]
;W[ei]
;B[ie]
;W[ng]
;B[he]
;W[gf]
;B[er]
;W[cq]
;B[gm]
;W[il]
;B[kl]
;W[hm]
;B[gn]
;W[kj]
;B[ig]
;W[gh]
;B[rm]
;W[rn]
;B[rk]
;W[qh]
;B[rh]
;W[rg]
;B[ph]
;W[qg]
;B[pg]
;W[ri]
;B[rf]
;W[sh]
;B[qj]
;W[pi]
;B[rj]
;W[ql]
;B[sf]
;W[rd]
;B[hn]
;W[in]
;B[jm]
;W[im]
;B[io]
;W[kg]
;B[gj]
;W[hj]
;B[fi]
;W[fh]
;B[hk]
;W[ik]
;B[hl]
;W[hi]
;B[lr]
;W[nd]
;B[nc]
;W[rl]
;B[sg]
;W[lm]
;B[km]
;W[cb]
;B[ll]
;W[mj]
;B[bj]
;W[bi]
;B[dj]
;W[ci]
;B[ke]
;W[lf]
;B[jh]
;W[kh]
;B[ij]
;W[jk]
;B[nl]
;W[sq]
;B[rq]
;W[sp]
;B[sr]
;W[so]
;B[rr]
;W[bl]
;B[bk]
;W[eb]
;B[ec]
;W[dc]
;B[fb]
;W[da]
;B[ed]
;W[ee]
;B[ol]
;W[pl]
;B[nk]
;W[nj]
;B[om]
;W[pj]
;B[qm]
;W[sm]
;B[ne]
;W[le]
;B[kd]
;W[ld]
;B[lc]
;W[op]
;B[oq]
;W[jf]
;B[hg]
;W[eq]
;B[ep]
;W[dq]
;B[do]
;W[co]
;B[bm]
;W[cm]
;B[cl]
;W[bn]
;B[al]
;W[fr]
;B[gr]
;W[es]
;B[gq]
;W[je]
;B[jd]
;W[em]
;B[mf]
;W[mg]
;B[fe]
;W[ff]
;B[ai]
;W[ah]
;B[aj]
;W[bh]
;B[jg]
;W[kf]
;B[lk]
;W[lj]
;B[oh]
;W[nh]
;B[pp]
;W[lp]
;B[oo]
;W[nn]
;B[kp]
;W[og]
;B[rh]
;W[me]
;B[md]
;W[gs]
;B[hr]
;W[fa]
;B[ga]
;W[sd]
;B[oa]
;W[rb]
;B[sk]
;W[sl]
;B[dn]
;W[dm]
;B[oe]
;W[ji]
;B[id]
;W[ii]
;B[hs]
;W[pa]
;B[ln]
;W[mm]
;B[an]
;W[ao]
;B[am]
;W[en]
;B[eo]
;W[na]
;B[la]
;W[lo]
;B[jn]
;W[ko]
;B[jo]
;W[nf]
;B[ma]
;W[gg]
;B[fs]
;W[hf]
;B[if]
;W[gs]
;B[po]
;W[gi]
;B[fj]
;W[fs]
;B[el]
;W[of]
;B[kk]
;W[jj]
;B[ea]
;W[qh]
;B[si]
;W[fa]
;B[ds]
;W[cs]
;B[ea]
;W[qg]
;B[pf]
;W[fa]
;B[mn]
;W[nm]
;B[ea]
;W[ml]
;B[mk]
;W[fa]
;B[fd]
;W[ea]
;B[oa]
;W[gk]
;B[gl]
;W[na]
;B[ro]
;W[sn]
;B[oa]
;W[kr]
;B[mr]
;W[na]
;B[de]
;W[ce]
;B[oa]
;W[ha]
;B[gb]
;W[na]
;B[ef]
;W[eg]
;B[oa]
;W[pc]
;B[na]
;W[bp]
)
And now, please bring on the next 1dan!! ;-);B[pd]
;W[dp]
;B[pq]
;W[dd]
;B[fq]
;W[cn]
;B[jp]
;W[qn]
;B[qp]
;W[qk]
;B[qi]
;W[on]
;B[pm]
;W[pn]
;B[fc]
;W[df]
;B[db]
;W[cc]
;B[ic]
;W[ok]
;B[np]
;W[oi]
;B[qf]
;W[ob]
;B[oc]
;W[qc]
;B[nb]
;W[pb]
;B[mc]
;W[qd]
;B[pe]
;W[di]
;B[fo]
;W[hd]
;B[hc]
;W[fd]
;B[gd]
;W[ge]
;B[gc]
;W[dr]
;B[ck]
;W[cj]
;B[dk]
;W[fj]
;B[fl]
;W[lq]
;B[kq]
;W[mo]
;B[mq]
;W[mp]
;B[nq]
;W[no]
;B[kn]
;W[gl]
;B[fk]
;W[gk]
;B[ej]
;W[ei]
;B[ie]
;W[ng]
;B[he]
;W[gf]
;B[er]
;W[cq]
;B[gm]
;W[il]
;B[kl]
;W[hm]
;B[gn]
;W[kj]
;B[ig]
;W[gh]
;B[rm]
;W[rn]
;B[rk]
;W[qh]
;B[rh]
;W[rg]
;B[ph]
;W[qg]
;B[pg]
;W[ri]
;B[rf]
;W[sh]
;B[qj]
;W[pi]
;B[rj]
;W[ql]
;B[sf]
;W[rd]
;B[hn]
;W[in]
;B[jm]
;W[im]
;B[io]
;W[kg]
;B[gj]
;W[hj]
;B[fi]
;W[fh]
;B[hk]
;W[ik]
;B[hl]
;W[hi]
;B[lr]
;W[nd]
;B[nc]
;W[rl]
;B[sg]
;W[lm]
;B[km]
;W[cb]
;B[ll]
;W[mj]
;B[bj]
;W[bi]
;B[dj]
;W[ci]
;B[ke]
;W[lf]
;B[jh]
;W[kh]
;B[ij]
;W[jk]
;B[nl]
;W[sq]
;B[rq]
;W[sp]
;B[sr]
;W[so]
;B[rr]
;W[bl]
;B[bk]
;W[eb]
;B[ec]
;W[dc]
;B[fb]
;W[da]
;B[ed]
;W[ee]
;B[ol]
;W[pl]
;B[nk]
;W[nj]
;B[om]
;W[pj]
;B[qm]
;W[sm]
;B[ne]
;W[le]
;B[kd]
;W[ld]
;B[lc]
;W[op]
;B[oq]
;W[jf]
;B[hg]
;W[eq]
;B[ep]
;W[dq]
;B[do]
;W[co]
;B[bm]
;W[cm]
;B[cl]
;W[bn]
;B[al]
;W[fr]
;B[gr]
;W[es]
;B[gq]
;W[je]
;B[jd]
;W[em]
;B[mf]
;W[mg]
;B[fe]
;W[ff]
;B[ai]
;W[ah]
;B[aj]
;W[bh]
;B[jg]
;W[kf]
;B[lk]
;W[lj]
;B[oh]
;W[nh]
;B[pp]
;W[lp]
;B[oo]
;W[nn]
;B[kp]
;W[og]
;B[rh]
;W[me]
;B[md]
;W[gs]
;B[hr]
;W[fa]
;B[ga]
;W[sd]
;B[oa]
;W[rb]
;B[sk]
;W[sl]
;B[dn]
;W[dm]
;B[oe]
;W[ji]
;B[id]
;W[ii]
;B[hs]
;W[pa]
;B[ln]
;W[mm]
;B[an]
;W[ao]
;B[am]
;W[en]
;B[eo]
;W[na]
;B[la]
;W[lo]
;B[jn]
;W[ko]
;B[jo]
;W[nf]
;B[ma]
;W[gg]
;B[fs]
;W[hf]
;B[if]
;W[gs]
;B[po]
;W[gi]
;B[fj]
;W[fs]
;B[el]
;W[of]
;B[kk]
;W[jj]
;B[ea]
;W[qh]
;B[si]
;W[fa]
;B[ds]
;W[cs]
;B[ea]
;W[qg]
;B[pf]
;W[fa]
;B[mn]
;W[nm]
;B[ea]
;W[ml]
;B[mk]
;W[fa]
;B[fd]
;W[ea]
;B[oa]
;W[gk]
;B[gl]
;W[na]
;B[ro]
;W[sn]
;B[oa]
;W[kr]
;B[mr]
;W[na]
;B[de]
;W[ce]
;B[oa]
;W[ha]
;B[gb]
;W[na]
;B[ef]
;W[eg]
;B[oa]
;W[pc]
;B[na]
;W[bp]
)
Afterwards it was homework checking time (4k got 2 wrong, 1k got 1 wrong) and then the lecture started. The lecture was really nice (and funny) since the professional gave us also tips about life. He compared a weak group to a beautiful lady that you might want to chase after. Chasing directly after her, however, is not the best way to approach her. Instead he gave three tips on how to approach the "beautiful lady":
- Approach her friends first (leaning attack)
- Dress up nicely before approaching (strengthen your groups)
- Don't approach (Tenuki)
In the afternoon we got to play a game against Hayashi-sensei (6p), who we had already met for the first time at the European Go Congress 2012 in Germany. We played with no handicap-stones but received reverse komi: 1k got 40 and 4k got 55 points. It was a lot of fun and while 1k lost by 1 point, 4k managed to win by 3 points (4k: I'd rather say he was playing nicely and letting me win. I don't really believe that 55 points reverse komi is quite enough actually if he played like in a real tournament. Or if he just decided not to led me win. ;-) ). After the game, he pointed out some moves that we missed and so both of us learned a few things from each game.
So that's it for the second day. We hope you enjoy our blog (it is actually so quiet here we don't know...)!
Our best regards from Osaka to whereever you are!
Monday, 29 June 2015
Osaka Go Camp - Day 1
The first day of the Osaka Go Camp 2015 has finally come!
In the morning, we gathered for a short explanation on this week's schedule for the camp, a few of the special events and of course on how the camp generally works by Maeda Ryo 6p and Li Ting 1p, the main organizers of the Osaka Go Camp. After that, we got to play the first out of eight league games. The winner of this small league tournament will be playing a top professional from the Kansai Ki-in on the last day of the camp - last year it was Yuki Satoshi 9p (and former Tengen and Judan and present winner of the NHK cup) himself!
The game started with only 50% of the camp participants being present, since the Chinese players would only be arriving later this day.
4k (we'll stick to the original ranks from Germany so we won't confuse you) played as 1k and got a female 1d player from the USA. As promised, here is the game (I also included some of Maeda-sensei's and 4k's comments):
1k was ranked 1d for the camp and got another 1d from Canada. The game progressed quite even as Li Ting pointed out in her review. Both players made some mistakes concerning the direction of play, but black (1k) came out ahead in the end.
Here is the actual game:
After the games, there was a short break before we had a lecture by Yokota Shigeaki 9p. He especially emphasized the flexibilty of Go: There is not one best move that works in every situation but you always have to adjust your moves according to the actual position and to your opponents moves (and mistakes ;-) ). We also discussed a few Japanese terms for the moves like osae, sagari and nobi.
After the lecture, Maeda-sensei gave out the homework and we had time to either do it now or play free games, solve tsumego or watch the niconico live broadcast of the first day of the fifth Honinbo title match game between Iyama Honinbo and Yamashita 9p (which 4k, a die-hard fan of Iyama Yuta Kisei Meijin Honinbo Gosei, gladly did). 4k also bought a copy of Weekly Go and replayed the first game of the Gosei title match between Iyama Yuta and Yamashita Keigo from last week (they really meet a lot for Japanese titles recently).
1k played more free games and dutyfully completed his homework.
In the afternoon, the Chinese players arrived, too, so we will have much less space for our next games, too. Many of them are strong dan players, so we actually wont be playing many Chinese players for our league games.
In the morning, we gathered for a short explanation on this week's schedule for the camp, a few of the special events and of course on how the camp generally works by Maeda Ryo 6p and Li Ting 1p, the main organizers of the Osaka Go Camp. After that, we got to play the first out of eight league games. The winner of this small league tournament will be playing a top professional from the Kansai Ki-in on the last day of the camp - last year it was Yuki Satoshi 9p (and former Tengen and Judan and present winner of the NHK cup) himself!
The game started with only 50% of the camp participants being present, since the Chinese players would only be arriving later this day.
4k (we'll stick to the original ranks from Germany so we won't confuse you) played as 1k and got a female 1d player from the USA. As promised, here is the game (I also included some of Maeda-sensei's and 4k's comments):
(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[0.50]
PW[White]PB[4k]WR[1d]BR[1k]DT[2015-06-29]EV[Osaka Go Camp 2015]RO[1]PC[Osaka]AN[Maeda Ryo 6p]RE[B+10.50]
;B[pd]
;W[dp]
;B[pq]
;W[dd]
;B[fq]
;W[cn]
;B[jp]
;W[po]
;B[qm]
;W[oq]
;B[pp]
;W[op]
;B[qo]
;W[pr]
;B[qr]
;W[oo]
;B[qp]
;W[jq]
;B[iq]C[Maeda-sensei: Calm move. L3 is a more active choice.]
;W[kq]
;B[ip]
;W[fc]C[Maeda-sensei: Dangerous to tenuki the lower white group since black still has N3.]
;B[ch]
;W[ck]
;B[bd]
(;W[be]
;B[ce]
;W[cd]
;B[bf]
;W[bc]
;B[ae]C[Maeda-sensei: Didn't like this variation for white. Just C16 instead of B15 would have been enough (see variation).]
;W[qf]
;B[qh]
;W[qc]
;B[qd]
;W[rd]C[Maeda-sensei: Q17 would have been better.]
;B[re]
;W[rc]
;B[qe]
;W[ob]
;B[pj]
;W[nd]
;B[jc]
;W[lc]
;B[gc]
;W[gd]
;B[hc]
;W[fb]
;B[hd]
;W[ge]
;B[je]
;W[of]
;B[rf]
;W[pf]C[Maeda-sensei: This move is like a pass move. Lower left corner is big.]
;B[dr]
;W[cq]
;B[kp]C[Maeda-sensei: N3 would have been a good move here.
4k: I didn't consider it since white looked too stron in this area. Will look out more for moves like this.]
;W[lq]
;B[de]C[4k: Preparation for B18. But probably too slow at this moment..]
;W[qi]C[Maeda-sensei: Not the right point to invade the right side. The following sequence is good for black.]
;B[pi]
;W[qk]
;B[qj]
;W[pl]
;B[rk]
;W[pm]
;B[rl]C[Maeda-sensei: R8 would have been better.]
;W[fo]
;B[ek]C[Mada-sensei: Overplay by black. Black should strengthen the group in the upper side. G18, M18 or K13 are possible.]
;W[dj]
;B[fm]
;W[ir]
;B[hr]
;W[jr]
;B[gq]
;W[ho]
;B[ej]
;W[di]
;B[hj]
;W[hp]
;B[hq]
;W[cr]
;B[eq]
;W[lp]
;B[eo]C[Maeda-sensei: Good cut. White missed to defend here.]
;W[hm]
;B[fn]
;W[il]
;B[go]
;W[ln]
;B[jm]
;W[jn]
;B[in]
;W[km]
;B[hn]
;W[jl]
;B[jo]
;W[im]
;B[nk]
;W[ok]
;B[mj]
;W[nl]
;B[kj]
;W[mk]
;B[nj]
;W[lk]
;B[hf]
;W[lf]
;B[dm]
;W[cm]
;B[nf]C[Maeda-sensei: Big mistake by black. O13 securly catches the stone...
4k: I read something, but I don't remember what it was..... ^^;]
;W[od]C[Maeda-sensei: Loosing move.]
;B[ng]
;W[ne]
;B[ld]C[Maeda-sensei: Another mistake from black, same principle as O14. White L16 safely catches the stone.]
;W[md]C[4k: Black got lucky again. Must have been because of time pressure, since white had only a few minutes left before byoyomi (1x 30 seconds).]
;B[le]C[Maeda-sensei: It was a pretty clos game before white made those two mistakes. Now the game is in black's favour.]
;W[lj]
;B[li]
;W[qg]
;B[rg]
;W[ph]
;B[ri]
;W[ki]
;B[jj]
;W[mi]
;B[lh]
;W[ni]
;B[lg]C[4k: I wasn't 100% sure I could keep everything. Since I thought I was leading comfortably, I rather gave away the three stones to stabilise the center territory and and take sente if she took the stones.]
;W[oj]
;B[kc]
;W[lb]
;B[bb]C[4k: Wanted to play that one for a loooong time.]
;W[cb]
;B[ac]
;W[cc]
;B[ee]
;W[ba]
;B[ab]
;W[ed]
;B[fe]
;W[fd]
;B[gb]
;W[db]
(;B[ca]C[Maeda-sensei: E17 instead of C19 makes seki.]
;W[ec]C[The rest is pretty much only endgame...
+++ END OF COMMENTARY +++]
;B[fh]
;W[gf]
;B[gg]
;W[ei]
;B[fi]
;W[dl]
;B[el]
;W[bi]
;B[bh]
;W[ci]
;B[cs]
;W[bs]
;B[ds]
;W[br]
;B[do]
;W[co]
;B[or]
;W[nr]
;B[ps]
;W[dq]
;B[er]
;W[dh]
;B[dg]
;W[he]
;B[ie]
;W[ep]
;B[fp]
;W[qn]
;B[rn]
;W[pn]
;B[pc]
;W[pb]
;B[oc]
;W[nc]
;B[ns]
;W[mr]
;B[lo]
;W[mo]
;B[ko]
;W[eg]
;B[df]
;W[fg]
;B[hg]
;W[hk]
;B[gk]
;W[ij]
;B[ii]
;W[ik]
;B[ji]
;W[gl]
;B[gj]
;W[kb]
;B[jb]
;W[ga]
;B[ha]
;W[fa]
;B[ka]
;W[la]
;B[ja]
;W[ql]
;B[rm]
;W[dn]
;B[en]
;W[oh]
;B[ai]
;W[aj]
;B[ah]
;W[bj]
;B[me]
;W[pe]
;B[kk]
;W[kl]
;B[is]
;W[js]
;B[hs]
;W[se]
;B[sf]
;W[sd]
;B[gm]
;W[ms]
;B[os]
;W[kn]
;B[mh]
;W[fl]
;B[fk]
;W[hl]
;B[aa]
;W[da]
;B[dk]
;W[cl]
;B[ad]
;W[og]
;B[em]
;W[ba]
;B[eh]
;W[ff]
;B[ca]
;W[af]
;B[ag]
;W[ba]
;B[qb]
;W[rb]
;B[ca]
;W[rh]
;B[sh]
;W[ba]
;B[mb]
;W[mc]
;B[ca]
;W[qs]
;B[rs]
;W[ba]
;B[nh]
;W[ca])
(;B[ec]
;W[ca]
;B[ea]
;W[fa]
;B[eb]C[Seki]))
(;W[cd]
;B[be]
;W[bc]C[Maeda-sensei liked this variation better for white.]))
RU[Japanese]SZ[19]KM[0.50]
PW[White]PB[4k]WR[1d]BR[1k]DT[2015-06-29]EV[Osaka Go Camp 2015]RO[1]PC[Osaka]AN[Maeda Ryo 6p]RE[B+10.50]
;B[pd]
;W[dp]
;B[pq]
;W[dd]
;B[fq]
;W[cn]
;B[jp]
;W[po]
;B[qm]
;W[oq]
;B[pp]
;W[op]
;B[qo]
;W[pr]
;B[qr]
;W[oo]
;B[qp]
;W[jq]
;B[iq]C[Maeda-sensei: Calm move. L3 is a more active choice.]
;W[kq]
;B[ip]
;W[fc]C[Maeda-sensei: Dangerous to tenuki the lower white group since black still has N3.]
;B[ch]
;W[ck]
;B[bd]
(;W[be]
;B[ce]
;W[cd]
;B[bf]
;W[bc]
;B[ae]C[Maeda-sensei: Didn't like this variation for white. Just C16 instead of B15 would have been enough (see variation).]
;W[qf]
;B[qh]
;W[qc]
;B[qd]
;W[rd]C[Maeda-sensei: Q17 would have been better.]
;B[re]
;W[rc]
;B[qe]
;W[ob]
;B[pj]
;W[nd]
;B[jc]
;W[lc]
;B[gc]
;W[gd]
;B[hc]
;W[fb]
;B[hd]
;W[ge]
;B[je]
;W[of]
;B[rf]
;W[pf]C[Maeda-sensei: This move is like a pass move. Lower left corner is big.]
;B[dr]
;W[cq]
;B[kp]C[Maeda-sensei: N3 would have been a good move here.
4k: I didn't consider it since white looked too stron in this area. Will look out more for moves like this.]
;W[lq]
;B[de]C[4k: Preparation for B18. But probably too slow at this moment..]
;W[qi]C[Maeda-sensei: Not the right point to invade the right side. The following sequence is good for black.]
;B[pi]
;W[qk]
;B[qj]
;W[pl]
;B[rk]
;W[pm]
;B[rl]C[Maeda-sensei: R8 would have been better.]
;W[fo]
;B[ek]C[Mada-sensei: Overplay by black. Black should strengthen the group in the upper side. G18, M18 or K13 are possible.]
;W[dj]
;B[fm]
;W[ir]
;B[hr]
;W[jr]
;B[gq]
;W[ho]
;B[ej]
;W[di]
;B[hj]
;W[hp]
;B[hq]
;W[cr]
;B[eq]
;W[lp]
;B[eo]C[Maeda-sensei: Good cut. White missed to defend here.]
;W[hm]
;B[fn]
;W[il]
;B[go]
;W[ln]
;B[jm]
;W[jn]
;B[in]
;W[km]
;B[hn]
;W[jl]
;B[jo]
;W[im]
;B[nk]
;W[ok]
;B[mj]
;W[nl]
;B[kj]
;W[mk]
;B[nj]
;W[lk]
;B[hf]
;W[lf]
;B[dm]
;W[cm]
;B[nf]C[Maeda-sensei: Big mistake by black. O13 securly catches the stone...
4k: I read something, but I don't remember what it was..... ^^;]
;W[od]C[Maeda-sensei: Loosing move.]
;B[ng]
;W[ne]
;B[ld]C[Maeda-sensei: Another mistake from black, same principle as O14. White L16 safely catches the stone.]
;W[md]C[4k: Black got lucky again. Must have been because of time pressure, since white had only a few minutes left before byoyomi (1x 30 seconds).]
;B[le]C[Maeda-sensei: It was a pretty clos game before white made those two mistakes. Now the game is in black's favour.]
;W[lj]
;B[li]
;W[qg]
;B[rg]
;W[ph]
;B[ri]
;W[ki]
;B[jj]
;W[mi]
;B[lh]
;W[ni]
;B[lg]C[4k: I wasn't 100% sure I could keep everything. Since I thought I was leading comfortably, I rather gave away the three stones to stabilise the center territory and and take sente if she took the stones.]
;W[oj]
;B[kc]
;W[lb]
;B[bb]C[4k: Wanted to play that one for a loooong time.]
;W[cb]
;B[ac]
;W[cc]
;B[ee]
;W[ba]
;B[ab]
;W[ed]
;B[fe]
;W[fd]
;B[gb]
;W[db]
(;B[ca]C[Maeda-sensei: E17 instead of C19 makes seki.]
;W[ec]C[The rest is pretty much only endgame...
+++ END OF COMMENTARY +++]
;B[fh]
;W[gf]
;B[gg]
;W[ei]
;B[fi]
;W[dl]
;B[el]
;W[bi]
;B[bh]
;W[ci]
;B[cs]
;W[bs]
;B[ds]
;W[br]
;B[do]
;W[co]
;B[or]
;W[nr]
;B[ps]
;W[dq]
;B[er]
;W[dh]
;B[dg]
;W[he]
;B[ie]
;W[ep]
;B[fp]
;W[qn]
;B[rn]
;W[pn]
;B[pc]
;W[pb]
;B[oc]
;W[nc]
;B[ns]
;W[mr]
;B[lo]
;W[mo]
;B[ko]
;W[eg]
;B[df]
;W[fg]
;B[hg]
;W[hk]
;B[gk]
;W[ij]
;B[ii]
;W[ik]
;B[ji]
;W[gl]
;B[gj]
;W[kb]
;B[jb]
;W[ga]
;B[ha]
;W[fa]
;B[ka]
;W[la]
;B[ja]
;W[ql]
;B[rm]
;W[dn]
;B[en]
;W[oh]
;B[ai]
;W[aj]
;B[ah]
;W[bj]
;B[me]
;W[pe]
;B[kk]
;W[kl]
;B[is]
;W[js]
;B[hs]
;W[se]
;B[sf]
;W[sd]
;B[gm]
;W[ms]
;B[os]
;W[kn]
;B[mh]
;W[fl]
;B[fk]
;W[hl]
;B[aa]
;W[da]
;B[dk]
;W[cl]
;B[ad]
;W[og]
;B[em]
;W[ba]
;B[eh]
;W[ff]
;B[ca]
;W[af]
;B[ag]
;W[ba]
;B[qb]
;W[rb]
;B[ca]
;W[rh]
;B[sh]
;W[ba]
;B[mb]
;W[mc]
;B[ca]
;W[qs]
;B[rs]
;W[ba]
;B[nh]
;W[ca])
(;B[ec]
;W[ca]
;B[ea]
;W[fa]
;B[eb]C[Seki]))
(;W[cd]
;B[be]
;W[bc]C[Maeda-sensei liked this variation better for white.]))
1k was ranked 1d for the camp and got another 1d from Canada. The game progressed quite even as Li Ting pointed out in her review. Both players made some mistakes concerning the direction of play, but black (1k) came out ahead in the end.
Here is the actual game:
(;FF[4]GM[1]AP[gobandroid:0]SZ[19]GN[Osaka Go Camp 2015 - L01]DT[2015-06-29]PB[Axel Köhler]PW[White]BR[1d]WR[1d]KM[6.5]RE[B+R]
;B[pd]
;W[dp]
;B[pq]
;W[dd]
;B[fq]
;W[cn]
;B[jp]
;W[pn]
;B[qp]
;W[qj]
;B[qh]
;W[oj]
;B[np]
;W[nc]
;B[lc]
;W[qc]
;B[pc]
;W[qd]
;B[pe]
;W[pb]
;B[ob]
;W[qb]
;B[oc]
;W[qf]
;B[fc]
;W[df]
;B[id]
;W[pf]
;B[qe]
;W[re]
;B[rf]
;W[rg]
;B[of]
;W[og]
;B[pg]
;W[qg]
;B[ng]
;W[oh]
;B[nf]
;W[dr]
;B[db]
;W[cc]
;B[fe]
;W[ci]
;B[dj]
;W[di]
;B[fj]
;W[ei]
;B[fi]
;W[ff]
;B[gf]
;W[fg]
;B[gg]
;W[fh]
;B[gh]
;W[ej]
;B[fk]
;W[mi]
;B[lh]
;W[hq]
;B[hp]
;W[iq]
;B[jq]
;W[ip]
;B[io]
;W[gp]
;B[ho]
;W[gq]
;B[li]
;W[go]
;B[hm]
;W[nn]
;B[dl]
;W[ro]
;B[mk]
;W[rp]
;B[rq]
;W[mj]
;B[lk]
;W[ln]
;B[jr]
;W[jo]
;B[mo]
;W[lj]
;B[kj]
;W[gn]
;B[im]
;W[gl]
;B[fl]
;W[gm]
;B[hk]
;W[mn]
;B[kl]
;W[op]
;B[oq]
;W[lo]
;B[lp]
;W[cb]
;B[pa]
;W[sf]
;B[ol]
;W[nl]
;B[nk]
;W[ok]
;B[nm]
;W[om]
;B[ml]
;W[pl]
;B[qo]
;W[qn]
;B[bm]
;W[bn]
;B[cm]
;W[ee]
;B[ec]
;W[ir]
;B[an]
;W[bp]
;B[ap]
;W[aq]
;B[ao]
;W[bo]
;B[am]
;W[bq]
;B[cj]
;W[bi]
;B[bj]
;W[ek]
;B[el]
;W[qa]
;B[oa]
;W[js]
;B[ks]
;W[is]
;B[lr]
;W[fd]
;B[ge]
;W[no]
;B[mp]
;W[ed]
;B[gd]
;W[gk]
;B[hj]
;W[gj]
;B[gi]
;W[jn]
;B[ai]
;W[ah]
;B[aj]
;W[bh]
;B[ca]
;W[ba]
;B[da]
;W[ab]
;B[mh]
;W[ni]
;B[en]
;W[eo]
;B[fn]
;W[dn]
;B[fo]
;W[fp]
;B[sp]
;W[sn]
;B[oo]
;W[hl]
;B[il]
;W[jm]
;B[jl]
;W[po]
;B[pp]
;W[dk]
;B[ck]
;W[dc]
;B[eb]
;W[lm]
;B[ll]
;W[nl]
;B[mm]
;W[kp]
;B[kq]
;W[ko]
;B[fm]
;W[dm]
;B[km]
;W[ol]
;B[op]
;W[on]
;B[sq]
;W[so]
)
;B[pd]
;W[dp]
;B[pq]
;W[dd]
;B[fq]
;W[cn]
;B[jp]
;W[pn]
;B[qp]
;W[qj]
;B[qh]
;W[oj]
;B[np]
;W[nc]
;B[lc]
;W[qc]
;B[pc]
;W[qd]
;B[pe]
;W[pb]
;B[ob]
;W[qb]
;B[oc]
;W[qf]
;B[fc]
;W[df]
;B[id]
;W[pf]
;B[qe]
;W[re]
;B[rf]
;W[rg]
;B[of]
;W[og]
;B[pg]
;W[qg]
;B[ng]
;W[oh]
;B[nf]
;W[dr]
;B[db]
;W[cc]
;B[fe]
;W[ci]
;B[dj]
;W[di]
;B[fj]
;W[ei]
;B[fi]
;W[ff]
;B[gf]
;W[fg]
;B[gg]
;W[fh]
;B[gh]
;W[ej]
;B[fk]
;W[mi]
;B[lh]
;W[hq]
;B[hp]
;W[iq]
;B[jq]
;W[ip]
;B[io]
;W[gp]
;B[ho]
;W[gq]
;B[li]
;W[go]
;B[hm]
;W[nn]
;B[dl]
;W[ro]
;B[mk]
;W[rp]
;B[rq]
;W[mj]
;B[lk]
;W[ln]
;B[jr]
;W[jo]
;B[mo]
;W[lj]
;B[kj]
;W[gn]
;B[im]
;W[gl]
;B[fl]
;W[gm]
;B[hk]
;W[mn]
;B[kl]
;W[op]
;B[oq]
;W[lo]
;B[lp]
;W[cb]
;B[pa]
;W[sf]
;B[ol]
;W[nl]
;B[nk]
;W[ok]
;B[nm]
;W[om]
;B[ml]
;W[pl]
;B[qo]
;W[qn]
;B[bm]
;W[bn]
;B[cm]
;W[ee]
;B[ec]
;W[ir]
;B[an]
;W[bp]
;B[ap]
;W[aq]
;B[ao]
;W[bo]
;B[am]
;W[bq]
;B[cj]
;W[bi]
;B[bj]
;W[ek]
;B[el]
;W[qa]
;B[oa]
;W[js]
;B[ks]
;W[is]
;B[lr]
;W[fd]
;B[ge]
;W[no]
;B[mp]
;W[ed]
;B[gd]
;W[gk]
;B[hj]
;W[gj]
;B[gi]
;W[jn]
;B[ai]
;W[ah]
;B[aj]
;W[bh]
;B[ca]
;W[ba]
;B[da]
;W[ab]
;B[mh]
;W[ni]
;B[en]
;W[eo]
;B[fn]
;W[dn]
;B[fo]
;W[fp]
;B[sp]
;W[sn]
;B[oo]
;W[hl]
;B[il]
;W[jm]
;B[jl]
;W[po]
;B[pp]
;W[dk]
;B[ck]
;W[dc]
;B[eb]
;W[lm]
;B[ll]
;W[nl]
;B[mm]
;W[kp]
;B[kq]
;W[ko]
;B[fm]
;W[dm]
;B[km]
;W[ol]
;B[op]
;W[on]
;B[sq]
;W[so]
)
After the games, there was a short break before we had a lecture by Yokota Shigeaki 9p. He especially emphasized the flexibilty of Go: There is not one best move that works in every situation but you always have to adjust your moves according to the actual position and to your opponents moves (and mistakes ;-) ). We also discussed a few Japanese terms for the moves like osae, sagari and nobi.
After the lecture, Maeda-sensei gave out the homework and we had time to either do it now or play free games, solve tsumego or watch the niconico live broadcast of the first day of the fifth Honinbo title match game between Iyama Honinbo and Yamashita 9p (which 4k, a die-hard fan of Iyama Yuta Kisei Meijin Honinbo Gosei, gladly did). 4k also bought a copy of Weekly Go and replayed the first game of the Gosei title match between Iyama Yuta and Yamashita Keigo from last week (they really meet a lot for Japanese titles recently).
1k played more free games and dutyfully completed his homework.
In the afternoon, the Chinese players arrived, too, so we will have much less space for our next games, too. Many of them are strong dan players, so we actually wont be playing many Chinese players for our league games.
Sunday, 28 June 2015
Tokyo - Day 6 (Harajuku, Odaiba / Ikebukuro (Go club alert!), Roppongi)
On our last day in Tokyo we visited Harajuku. The weather report didn't sound very nice (lots of rain) so we decided to visit the most important spot first - the Meiji-jingu. This shrine is situated inside a big forested area, so it is very quiet and nice. After our experience with the Senso-ji in Asusaka I (1k) feared that this shrine would also be overrun by tourists, but it wasn't as crowded as the Senso-ji.
Despite its young age - the shrine was built in 1920 (or at least finished) - it is still quite impressive. For example the three tori (temple gates) are made out of the trunks of 1,500 year old trees.
The second temple gate
From a Miko (shrine maiden) 4k both bought some victory charms for good fortune at the Go camp and both of us left a wooden tablet with our wishes and prayers at a holy tree inside the temple area (1k: Sorry, I forgot what it was called).
Some impressions from the temple.
Next stop was total contrast to the quiet and peaceful Meiji-jingu, we were headed Takeshita Street near Harajuku station, a fashion-centered and consumeristic, crazy street. As it had started raining, we didn't take many photos - but rest assured: It was loud, colourfull and even more crazy than you can imagine. There are two more streets that are supposed to be even crazier, Cat Street and Killer Street. But since the rain suddenly got quite a bit heavier, we didn't go there anymore.
Takeshita Street!
It was only early afternoon but the rain made walking in Harajuku not a good option. Since we had different preferences for our last day we split up.
I (1k) went to Odaiba, an artifical island created in the bay of Tokyo. My first impression when I left the station and went to the beach was how quiet it was. After spending nearly a week in big loud Tokyo this was a great contrast.
But of course Odaiba has more to offer for a sightseeing tourist than a nice quiet beach. Instead one can feel as if being in New York, with the skyline of Tokyo behind the bay and the Statue of Liberty in front. That's right, there is a small replica of the Statue of Liberty on Odaiba.
Statue of Liberty in Odaiba
The second (for me) great sightseeing spot was a life-sized model of the Gundam mech, which happens to be there probably because there is also a Fuji-TV building located on the island.
Gundam!
While 1k was walking in the rain and visiting the bay, 4k did some shopping duties in Sunshine City in Ikebukuro. This is an enourmous (big would be an understatement) shopping mall, office building with 11 floors in total (including the basement). You can find anything there, there is even an aquarium (with seals and penguins, among others!) - since yesterday, 27th of June, you can also play Go there! Unfortunately, 4k was one day early for the opening, but she still took some photos for you.
The club is located on the 9th floor (office floor). If you want to go there, the best point of orientation might be the Pokémon Center on the 2nd floor. Take the elevators that are nearest to this shop (a bit hidden, take a look at the floor map near the escalators) to the 9th floor and then turn right. Go right through 2 glass doors (between them is a huge staircase on the right) and you can almost see the club on the right side of the corridor. Look out for the 碁 sign.
It looks like a really nice Go club (if open ;-) ) with brand new playing material (thick table boards, wooden bowls). It seems to have some kind of affiliation (owner..?) with the Japanese representative of the 2004 World amateur championship (fifth place) - the certificate and trophy are on display in the club and visible from the outside. I'd guess that this Go club is a great choice for anyone who is travelling to Tokyo with one or more person that's not interested in Go but in shopping (and maybe children, too, who are interested in the aquarium). I'd accept any bet that you can't pass more time playing Go than the other(s) can pass by shopping (if money is no concern, of course ;-) ) !
Looks like a great place to play :-)
We met again in Roppongi to eat dinner. Roppongi is a great spot to go out, as it has a lot of great restaurants and bars. Also there are several nice exhibits at Roppongi, currently there is a Star Wars exhibit running and one on the anime/manga Naruto (both finish by the end of June).
At the restaurant we decided to visit (Gonpachi), we had to take seats at the counter, as we hadn't reserved a table upfront - which tells you something about the popularity of this restaurant. The food was very delicious but somewhat expensive (especially concerning the size of the servings). However, the atmosphere is really very nice! Also quite a few famous people visited the restaurant, e.g. Lady Gaga, Silvester Stallone or Keanu Reeves.
Gonpachi!
Despite its young age - the shrine was built in 1920 (or at least finished) - it is still quite impressive. For example the three tori (temple gates) are made out of the trunks of 1,500 year old trees.
The second temple gate
From a Miko (shrine maiden) 4k both bought some victory charms for good fortune at the Go camp and both of us left a wooden tablet with our wishes and prayers at a holy tree inside the temple area (1k: Sorry, I forgot what it was called).
Some impressions from the temple.
Next stop was total contrast to the quiet and peaceful Meiji-jingu, we were headed Takeshita Street near Harajuku station, a fashion-centered and consumeristic, crazy street. As it had started raining, we didn't take many photos - but rest assured: It was loud, colourfull and even more crazy than you can imagine. There are two more streets that are supposed to be even crazier, Cat Street and Killer Street. But since the rain suddenly got quite a bit heavier, we didn't go there anymore.
Takeshita Street!
It was only early afternoon but the rain made walking in Harajuku not a good option. Since we had different preferences for our last day we split up.
I (1k) went to Odaiba, an artifical island created in the bay of Tokyo. My first impression when I left the station and went to the beach was how quiet it was. After spending nearly a week in big loud Tokyo this was a great contrast.
But of course Odaiba has more to offer for a sightseeing tourist than a nice quiet beach. Instead one can feel as if being in New York, with the skyline of Tokyo behind the bay and the Statue of Liberty in front. That's right, there is a small replica of the Statue of Liberty on Odaiba.
Statue of Liberty in Odaiba
The second (for me) great sightseeing spot was a life-sized model of the Gundam mech, which happens to be there probably because there is also a Fuji-TV building located on the island.
Gundam!
While 1k was walking in the rain and visiting the bay, 4k did some shopping duties in Sunshine City in Ikebukuro. This is an enourmous (big would be an understatement) shopping mall, office building with 11 floors in total (including the basement). You can find anything there, there is even an aquarium (with seals and penguins, among others!) - since yesterday, 27th of June, you can also play Go there! Unfortunately, 4k was one day early for the opening, but she still took some photos for you.
The club is located on the 9th floor (office floor). If you want to go there, the best point of orientation might be the Pokémon Center on the 2nd floor. Take the elevators that are nearest to this shop (a bit hidden, take a look at the floor map near the escalators) to the 9th floor and then turn right. Go right through 2 glass doors (between them is a huge staircase on the right) and you can almost see the club on the right side of the corridor. Look out for the 碁 sign.
It looks like a really nice Go club (if open ;-) ) with brand new playing material (thick table boards, wooden bowls). It seems to have some kind of affiliation (owner..?) with the Japanese representative of the 2004 World amateur championship (fifth place) - the certificate and trophy are on display in the club and visible from the outside. I'd guess that this Go club is a great choice for anyone who is travelling to Tokyo with one or more person that's not interested in Go but in shopping (and maybe children, too, who are interested in the aquarium). I'd accept any bet that you can't pass more time playing Go than the other(s) can pass by shopping (if money is no concern, of course ;-) ) !
Looks like a great place to play :-)
We met again in Roppongi to eat dinner. Roppongi is a great spot to go out, as it has a lot of great restaurants and bars. Also there are several nice exhibits at Roppongi, currently there is a Star Wars exhibit running and one on the anime/manga Naruto (both finish by the end of June).
At the restaurant we decided to visit (Gonpachi), we had to take seats at the counter, as we hadn't reserved a table upfront - which tells you something about the popularity of this restaurant. The food was very delicious but somewhat expensive (especially concerning the size of the servings). However, the atmosphere is really very nice! Also quite a few famous people visited the restaurant, e.g. Lady Gaga, Silvester Stallone or Keanu Reeves.
Gonpachi!
Tokyo - Day 5 (Nihon Ki-in visit 2/2, Shibuya again)
Since we had already visited our "most wanted" sights in Tokyo and hadn't played Go very much yet, we decided to catch up on that and play Go at the Ki-in for most of the day. The young lady at the pairings counter had mentioned that today (thursday) lots of players would be at the Ki-in Go club. It seemed like the perfect opportunity!
We arrived at the Ki-in in the morning and sat down in the main hall. Since it was a thursday - the usual playing day for the professional players of the higher dan ranks - we decided to arrive a bit early for the club to see if we might geet a glimpse on a pro we know and go then up to the club at 10 o'clock (which we thought would be opening time). Before that we checked the games for today at Igo-kisen. The top game would be played between Hane Naoki 9p and Cho U 9p. Of course we didn't know if they'd be playing in Tokyo headquarters or somewhere else so we just sat there silently in the main hall and waited for somebody to arrive. We were not to be disappointed! With 100% security we saw O Meien 9p and Cho U 9p walk by. It was really cool (and a bit hard not to stare at them to be honest ^^; )! We didn't take any pictures, of course. That would have been too much (maybe it was already rude that we were present at that time... but it was really tempting to take a real look at the players you only "know" from websites and tournament results on the one day this was possible! >_<; ). While we were waiting, an elderly man approached us. He spoke English and German quite well and we talked for a bit. He had been living in Germany for a few years and was now at the Ki-in for a Go class held by a professional player in one of the classrooms right next to the main hall. Shortly afterwards, a young woman came to us. She helped with the organisation of the Go class and broke to us that the club wouldn't open until 11 o'clock.. same time as the museum in the basement. However, we were very lucky since she invited us to come to the Go class which would be starting at 10 o'clock and leave it early at 11 o'clock to go up to the club. Of course, we gladly accepted this kind offer and sat down at the places she showed us to in the back of the room. We didn't understand much (4k) /anything (1k) of what the professional was talking about, but we understood what he showed on the big board in front of the class. It was a lecture on damezumari in various positions. So it was still a really good learning opportunity! A short time after 11 o'clock we went up to the Go club on the second floor and were immediately amazed: The main hall was already 3/4 full with players!! Pretty much everyone was a retiree (there is some truth in every cliché it seems ^^; ), but here and there a few younger people (mostly women) were playing, too. Since there were also quite a few people waiting to be called for a game we quickly got to play a few games each. Usual thursday at the Nihon Ki-in ;-)
1k/5d won all of his games but one, that day and 4k/2d managed to lose one game because of playing a move that was no ko threat - which lead to the loss of 18 points. In the end 4k (black) lost by komi. On the whole, the games were pretty calm: no big fights and when a fight occured or stones were cut, the outcome was mostly in our favour. However, there were two exceptions. One of them was a game 4k played. The opponent was a very aggressive player starting his first invasion at move 6 or something of the like. Invasion after invasion followed and he kind of succeeded everywhere - until the last chance for 4k arose to catch up. 4k caught a yummy group of weak white stones floating in the center (which he kindly enlarged to an even yummier size) and won the game by resignation.
The other exception was the third game 1k played at the Ki-in. The opponent was a 5d again, but this time very aggressive and 1k thought he would lose this time for sure, after messing up the first corner quite quickly. It was a wild game with a very, very big capturing race - which ended in favour of 1k (thanks to just 1 liberty!).
After that the people at the pairing counter thought they might have underestimated 1k and gave him a special opponent. This elderly man had over 420 rating points, which according to the system used by the Nihon Ki-in would mean, he should give 1k/5d a five stone handicap. Instead 1k was asked to play with only two stones. This game was very calm, especially compared to the previous one. For a long time it looked like white just didn't have enough points to overcome the territory black had build.
In the end white managed to cut and kill a big black group of 18 stones and the game ended shortly afterwards. Despite this big killing, white won by only 21 points.
I (4k) was especially happy to finally play a woman for my final game. I liked her style from all the people I played today the best, it seemed the most balanced to me. She was not afraid / reluctant to attack like the other players that day seemed to be but wasn't overly aggressive (like that one guy I played), too. It was a really nice, interesting game.
Before we left, 4k's rank got an update. Since she had been winning so much (5 out of 6 games), 4k got 10 additional points and earned a promotion to 3d (usually 10 points/wins are needed to gain a rank). This however, we couldn't put to a test since we left that evening and unfortunately didn't have the time to come back before we left for Osaka... Still, it was nice to be a dan for a day - even if it IS nothing more than a number and a letter. :-)
Our playing cards from the Nihon Ki-in (left 4k, right 1k)
We have to apologise that we again cannot provide any game records. However, tomorrow the Osaka Go Camp will start and we definitely will record our games and put a few up here.
After the Nihon Ki-in we went to Shibuya again - to shoot the photos we couldn't on our first visit. We already wrote about Shibuya in a previous post, so i won't repeat this here. Instead here are the photos, that were missing from the first post:
Hachiko
Impressions from the scramble crossing
We arrived at the Ki-in in the morning and sat down in the main hall. Since it was a thursday - the usual playing day for the professional players of the higher dan ranks - we decided to arrive a bit early for the club to see if we might geet a glimpse on a pro we know and go then up to the club at 10 o'clock (which we thought would be opening time). Before that we checked the games for today at Igo-kisen. The top game would be played between Hane Naoki 9p and Cho U 9p. Of course we didn't know if they'd be playing in Tokyo headquarters or somewhere else so we just sat there silently in the main hall and waited for somebody to arrive. We were not to be disappointed! With 100% security we saw O Meien 9p and Cho U 9p walk by. It was really cool (and a bit hard not to stare at them to be honest ^^; )! We didn't take any pictures, of course. That would have been too much (maybe it was already rude that we were present at that time... but it was really tempting to take a real look at the players you only "know" from websites and tournament results on the one day this was possible! >_<; ). While we were waiting, an elderly man approached us. He spoke English and German quite well and we talked for a bit. He had been living in Germany for a few years and was now at the Ki-in for a Go class held by a professional player in one of the classrooms right next to the main hall. Shortly afterwards, a young woman came to us. She helped with the organisation of the Go class and broke to us that the club wouldn't open until 11 o'clock.. same time as the museum in the basement. However, we were very lucky since she invited us to come to the Go class which would be starting at 10 o'clock and leave it early at 11 o'clock to go up to the club. Of course, we gladly accepted this kind offer and sat down at the places she showed us to in the back of the room. We didn't understand much (4k) /anything (1k) of what the professional was talking about, but we understood what he showed on the big board in front of the class. It was a lecture on damezumari in various positions. So it was still a really good learning opportunity! A short time after 11 o'clock we went up to the Go club on the second floor and were immediately amazed: The main hall was already 3/4 full with players!! Pretty much everyone was a retiree (there is some truth in every cliché it seems ^^; ), but here and there a few younger people (mostly women) were playing, too. Since there were also quite a few people waiting to be called for a game we quickly got to play a few games each. Usual thursday at the Nihon Ki-in ;-)
1k/5d won all of his games but one, that day and 4k/2d managed to lose one game because of playing a move that was no ko threat - which lead to the loss of 18 points. In the end 4k (black) lost by komi. On the whole, the games were pretty calm: no big fights and when a fight occured or stones were cut, the outcome was mostly in our favour. However, there were two exceptions. One of them was a game 4k played. The opponent was a very aggressive player starting his first invasion at move 6 or something of the like. Invasion after invasion followed and he kind of succeeded everywhere - until the last chance for 4k arose to catch up. 4k caught a yummy group of weak white stones floating in the center (which he kindly enlarged to an even yummier size) and won the game by resignation.
The other exception was the third game 1k played at the Ki-in. The opponent was a 5d again, but this time very aggressive and 1k thought he would lose this time for sure, after messing up the first corner quite quickly. It was a wild game with a very, very big capturing race - which ended in favour of 1k (thanks to just 1 liberty!).
After that the people at the pairing counter thought they might have underestimated 1k and gave him a special opponent. This elderly man had over 420 rating points, which according to the system used by the Nihon Ki-in would mean, he should give 1k/5d a five stone handicap. Instead 1k was asked to play with only two stones. This game was very calm, especially compared to the previous one. For a long time it looked like white just didn't have enough points to overcome the territory black had build.
In the end white managed to cut and kill a big black group of 18 stones and the game ended shortly afterwards. Despite this big killing, white won by only 21 points.
I (4k) was especially happy to finally play a woman for my final game. I liked her style from all the people I played today the best, it seemed the most balanced to me. She was not afraid / reluctant to attack like the other players that day seemed to be but wasn't overly aggressive (like that one guy I played), too. It was a really nice, interesting game.
Before we left, 4k's rank got an update. Since she had been winning so much (5 out of 6 games), 4k got 10 additional points and earned a promotion to 3d (usually 10 points/wins are needed to gain a rank). This however, we couldn't put to a test since we left that evening and unfortunately didn't have the time to come back before we left for Osaka... Still, it was nice to be a dan for a day - even if it IS nothing more than a number and a letter. :-)
Our playing cards from the Nihon Ki-in (left 4k, right 1k)
We have to apologise that we again cannot provide any game records. However, tomorrow the Osaka Go Camp will start and we definitely will record our games and put a few up here.
After the Nihon Ki-in we went to Shibuya again - to shoot the photos we couldn't on our first visit. We already wrote about Shibuya in a previous post, so i won't repeat this here. Instead here are the photos, that were missing from the first post:
Hachiko
Impressions from the scramble crossing
Saturday, 27 June 2015
Tokyo - Day 4 (Third Go club visit: Nihon Ki-in 1/2)
After two rather complicated visits to Go clubs we wanted to make life a little easier for us and decided to visit the headquarters of the Nihon Ki-in near Ichigaya station next. We had been looking forward to this visit very much ever since we decided to visit Tokyo and we were very curious to see what was waiting for us.
Getting to the Nihon Ki-in is actually very easy. It is marked on the maps in Ichigaya station not only on the platforms but near the exits, too. At the correct exit there even is a huge plaque with the logo. When you take the right exit (we think it was number 2), you immediately turn right into the next street et voilà, here's the steep street every reader of Hikaru no Go will recognise, with the Nihon Ki-in headquarters already in view.
Finally at the Nihon Ki-in
When you enter the building, you'll be in the entrance hall. Here are some pictures from the entrance hall:
The Museum of the Nihon Ki-in is in the basement. Actually, it is just one room. It is not as big as I expected it to be, but it has some very interesting exhibits, e.g. the memorial plaque for the (only) German professional, Hans Pietsch, who was killed during a journey through South America promoting Go, the board on which the first game of Go was played in outer space or original copies of kifu of players such as Honinbo Shusaku. The most stylish exhibit might have been a very thick floor goban made entirely of glass.
In memory of Hans Pietsch (6p)
For the Go club, you take the elevator to the second floor. When we came here on wednesday afternoon, there were a few people playing but the big playing room was actually relatively empty. Since we arrived around 4pm and the Go club closes at 6pm, we only payed half the usual price (1.340¥ is the usual price) and received a player card at the counter where the pairings were made. There was no rank (or rating) written on it yet, we first had to play a "test game".
Each of us quickly got to play a game (1k got a 3d and 4k doesn't remember because of her eagerness to play) and won it without any serious problems. After that, 1k got "promoted" to 5d (!?). That was quite a bit higher than we thought it would be. We knew that European ranks are among the hardest and that the difference between a 3k in - let's say - Germany and a Japanese 3k is quite big, but 1k wasn't quite prepared for this. After that, 1k (or should I now say 5d? ;-) ) got to play another opponent (a 5d this time) and won quite easily again.
For 4k there were not many options as it seemed and no rank had been decided yet. At the counter for the pairings there sat a young woman and a young guy. 4k didn't really understand what they were talking about but as it turned out she energetically talked him into a game with 4k. He was quite nice, but unfortunately spoke only very little English. He gave 4k a handicap of three stones but very soon the game turned into white's favour even though he didn't really do anything special - this guy was really strong.
After the game the young guy reviewed the game and (thanks to the elderly man, the young guy didn't mention it - or 4k didn't understand) it turned out that this young guy was a 7p and 4k just got a free teaching game. XD After this game, 4k got a new rank, too: 2d! Since 1k was still playing, 4k (now 2d ;-) ) then played a handicap game with the elderly man just for fun, giving him (as he suggested) 4 stones. However, it seems that wasn't enough, it was a fairly easy win. After that, the Go club closed already and we had to go. However, we decided to come back on the next day to put our new ranks to the test and finally play lots of Go.
Getting to the Nihon Ki-in is actually very easy. It is marked on the maps in Ichigaya station not only on the platforms but near the exits, too. At the correct exit there even is a huge plaque with the logo. When you take the right exit (we think it was number 2), you immediately turn right into the next street et voilà, here's the steep street every reader of Hikaru no Go will recognise, with the Nihon Ki-in headquarters already in view.
Finally at the Nihon Ki-in
When you enter the building, you'll be in the entrance hall. Here are some pictures from the entrance hall:
The Museum of the Nihon Ki-in is in the basement. Actually, it is just one room. It is not as big as I expected it to be, but it has some very interesting exhibits, e.g. the memorial plaque for the (only) German professional, Hans Pietsch, who was killed during a journey through South America promoting Go, the board on which the first game of Go was played in outer space or original copies of kifu of players such as Honinbo Shusaku. The most stylish exhibit might have been a very thick floor goban made entirely of glass.
In memory of Hans Pietsch (6p)
For the Go club, you take the elevator to the second floor. When we came here on wednesday afternoon, there were a few people playing but the big playing room was actually relatively empty. Since we arrived around 4pm and the Go club closes at 6pm, we only payed half the usual price (1.340¥ is the usual price) and received a player card at the counter where the pairings were made. There was no rank (or rating) written on it yet, we first had to play a "test game".
Each of us quickly got to play a game (1k got a 3d and 4k doesn't remember because of her eagerness to play) and won it without any serious problems. After that, 1k got "promoted" to 5d (!?). That was quite a bit higher than we thought it would be. We knew that European ranks are among the hardest and that the difference between a 3k in - let's say - Germany and a Japanese 3k is quite big, but 1k wasn't quite prepared for this. After that, 1k (or should I now say 5d? ;-) ) got to play another opponent (a 5d this time) and won quite easily again.
For 4k there were not many options as it seemed and no rank had been decided yet. At the counter for the pairings there sat a young woman and a young guy. 4k didn't really understand what they were talking about but as it turned out she energetically talked him into a game with 4k. He was quite nice, but unfortunately spoke only very little English. He gave 4k a handicap of three stones but very soon the game turned into white's favour even though he didn't really do anything special - this guy was really strong.
After the game the young guy reviewed the game and (thanks to the elderly man, the young guy didn't mention it - or 4k didn't understand) it turned out that this young guy was a 7p and 4k just got a free teaching game. XD After this game, 4k got a new rank, too: 2d! Since 1k was still playing, 4k (now 2d ;-) ) then played a handicap game with the elderly man just for fun, giving him (as he suggested) 4 stones. However, it seems that wasn't enough, it was a fairly easy win. After that, the Go club closed already and we had to go. However, we decided to come back on the next day to put our new ranks to the test and finally play lots of Go.
Wednesday, 24 June 2015
Tokyo - Day 3 (Second Go Club visit)
Since the first visit to a Go club here in Tokyo was a little disappointing, we decided to try another club. As we already were in the Ueno area and since several visits to the Ueno Go Center and the way there were well described by other Go players on Senseis Library and on somebody's Google Maps, too, we thought that this time it was impossible to fail. How very wrong.. (kind of)
After a very long walk throught the Ueno Zoo and through gorgeous Yanaka, we went back to Ueno station, looking forward to rest our feet and finally play some Go. The Go club was supposed to be very close to the station near the Ueno Park and you supposedly could already see the club from one of the platforms at the station. After searching around by ourselves without success (again), thanks to free WiFi, we identified the bulding in which the Go club was supposed to be (that was the buidling we'd already checked). But after a thorough search of this and two other neighbouring buildings and after asking several people, again, we came to the conclusion that the club must have closed or moved somewhere else because it definitely wasn't where it was supposed to be.
Very disappointed we searched for alternatives. It was already getting late (most of the clubs seem to close at about 9pm and now it was about 7.30pm) so we had to be quick. Via WiFi 1k found another Go club in Ueno but since we couldn't read the adresse, we went to a Koban (a very small police station you can frequently see at large crossings and which has huge books with detailed maps of the surrounding area). There, they fairly quickly showed us the way and we set off.
It took us 10-15 minutes to walk to the club from Ueno station and you really cannot miss it when you pass it on the street: It has a big 囲碁 and a black and white Go stone in every window. It is situated on the first floor.
Go Club Counter
View from the Counter (50% of the boards)
This club is a lot smaller than the first one (it has only about a dozen boards) and is definitely not used to see foreigners visit: Everyone (three players, two of them playing a game and the owner) looked at us in astonishment and at first the owner didn't really know what to say. He was actually quite a young guy, we'd guess he was under 30. However, he spoke a little English, enough to ask if we were Go players and what our strength was (he asked us about our KGS ranks). Soon both of us sat down at the board.
1k got to play with the owner who turned out to be a KGS 6dan (1k got a 6 stones handicap). At first it looked like a good game (4k: that's what it always looks like for black at the beginning in a handicap game! ;-P ), but after a mistake the game was over fairly quickly. 4k got to play with the remaining player who introduced himself as a "beginner" (4k: I think he said something about being 6k, but I'm not sure about that). The owner suggested a handicap of five to seven stones for him. The game was played with five stones. Again, 4k made at least one disastrous mistake, which the opponent luckily missed to punish.
1k against Japanese 3dan giving 2 stones
In the meantime, 1k started another game with one of the players who had been playing when we arrived at the club and the owner distributed some kind of flat cake to everyone in "celebration" of our visit. 1k's opponent introduced himself as 3dan (both of us are pretty sure that we heard him say that) but he took the black stones and a handicap of 2 stones against 1k. 1k still won (1k: but the handicap felt right).
By the time the game was finished it was already way past 9pm and the club closed. In the pouring rain we took off for the next train station and decided not to make life any harder for us from now on and go to the Go club of the Nihon Ki-in headquarter in Ichigaya tomorrow.
After a very long walk throught the Ueno Zoo and through gorgeous Yanaka, we went back to Ueno station, looking forward to rest our feet and finally play some Go. The Go club was supposed to be very close to the station near the Ueno Park and you supposedly could already see the club from one of the platforms at the station. After searching around by ourselves without success (again), thanks to free WiFi, we identified the bulding in which the Go club was supposed to be (that was the buidling we'd already checked). But after a thorough search of this and two other neighbouring buildings and after asking several people, again, we came to the conclusion that the club must have closed or moved somewhere else because it definitely wasn't where it was supposed to be.
Very disappointed we searched for alternatives. It was already getting late (most of the clubs seem to close at about 9pm and now it was about 7.30pm) so we had to be quick. Via WiFi 1k found another Go club in Ueno but since we couldn't read the adresse, we went to a Koban (a very small police station you can frequently see at large crossings and which has huge books with detailed maps of the surrounding area). There, they fairly quickly showed us the way and we set off.
It took us 10-15 minutes to walk to the club from Ueno station and you really cannot miss it when you pass it on the street: It has a big 囲碁 and a black and white Go stone in every window. It is situated on the first floor.
Go Club Counter
View from the Counter (50% of the boards)
This club is a lot smaller than the first one (it has only about a dozen boards) and is definitely not used to see foreigners visit: Everyone (three players, two of them playing a game and the owner) looked at us in astonishment and at first the owner didn't really know what to say. He was actually quite a young guy, we'd guess he was under 30. However, he spoke a little English, enough to ask if we were Go players and what our strength was (he asked us about our KGS ranks). Soon both of us sat down at the board.
1k got to play with the owner who turned out to be a KGS 6dan (1k got a 6 stones handicap). At first it looked like a good game (4k: that's what it always looks like for black at the beginning in a handicap game! ;-P ), but after a mistake the game was over fairly quickly. 4k got to play with the remaining player who introduced himself as a "beginner" (4k: I think he said something about being 6k, but I'm not sure about that). The owner suggested a handicap of five to seven stones for him. The game was played with five stones. Again, 4k made at least one disastrous mistake, which the opponent luckily missed to punish.
1k against Japanese 3dan giving 2 stones
In the meantime, 1k started another game with one of the players who had been playing when we arrived at the club and the owner distributed some kind of flat cake to everyone in "celebration" of our visit. 1k's opponent introduced himself as 3dan (both of us are pretty sure that we heard him say that) but he took the black stones and a handicap of 2 stones against 1k. 1k still won (1k: but the handicap felt right).
By the time the game was finished it was already way past 9pm and the club closed. In the pouring rain we took off for the next train station and decided not to make life any harder for us from now on and go to the Go club of the Nihon Ki-in headquarter in Ichigaya tomorrow.
Monday, 22 June 2015
Tokyo - Day 2 (First Go club visit)
First activity related to Go in Japan! After so much sightseeing on day 2, we decided to look for a Go club to play a game or two and to give our feet some rest. We had already seen two Go clubs while riding a train but none when walking the streets. That had to be changed! We already wandered throught the streets at the evening of day 1, looking out for a club in the nearby area of our hotel, but without success. This time we were better prepared, we had an adress. Negative side: it was a printout and - of course - it was written in Kanji... After asking several people and walking and searching Nihombashi for about 90 minutes, 1k finally found the club (while 4k was busy watching an extremely cute mini-version of a Shiba Inu). A little nervous we took the elevator to the sixth floor where the club was located.
The first impression was really good: The club looked very nice and the material and the chairs and tables looked quite new. The playing material was of great quality (thick table boards, beautiful bowls, something that might be used in a German tournament for the top 3 boards). The place was huge, with at least 40 boards there. However, there was no one there but the owner of the place, which actually was a bit disappointing (and sad, it looks like a great club!). The owner was very nice but spoke only very little English. We speak only very little Japanese and the travel dictionary isn't of much help in a Go club at all (could someone please write a little travel dictionary for such occasions?). That's why small talk was really difficult. 4k made some good guesses here but maybe understood 5% (a pessimistic guess, maybe more) of what the owner was saying.
Since it would have been strange to turn on the spot, we stayed for a while. First, 1k and 4k played a game (2 stones handicap with 4k playing lots of rubbish) while the owner was watching and after that, the owner took 4k's place and played 2 games without handicap with 1k. All three games had one thing in common: They ended in resignation. The owner was really good and demolished 1k quite easily with great fighting strength. Of course it is not easy to say as the weaker player (or the even weaker player), but he must have been at least of European 3/4 dan strength. We didn't ask him, though, how strong he was (partially beacuase we didn't know if it was polite, partially because we didn't know how to say so).
Beginning of the first game between the owner of the Go club and 1k
After the games, the owner treated us to some coffee. However, we didn't stay very much longer since the small talk turned a bit strange and strayed over to German food (potatoes) and other things due to the limited command of each other's language (and we were hungry, too). We payed a small fee (we got a discount: 2 people for the usual price of one, maybe because it was so empty) and left the place.
For us it was not the exciting experience we had hoped for, but we would still recommend this club to anyone with a better command of the language. We are very positive that the club usually isn't as empty as during our stay plus the owner is a very kind man. Next club we try might be the Nihon Ki-in's. So if you're interested in that, stay tuned (and mabe leave a comment, too!).
In the near future we'll create a Google maps for all the Go clubs we visited in Tokyo and Osaka.
The first impression was really good: The club looked very nice and the material and the chairs and tables looked quite new. The playing material was of great quality (thick table boards, beautiful bowls, something that might be used in a German tournament for the top 3 boards). The place was huge, with at least 40 boards there. However, there was no one there but the owner of the place, which actually was a bit disappointing (and sad, it looks like a great club!). The owner was very nice but spoke only very little English. We speak only very little Japanese and the travel dictionary isn't of much help in a Go club at all (could someone please write a little travel dictionary for such occasions?). That's why small talk was really difficult. 4k made some good guesses here but maybe understood 5% (a pessimistic guess, maybe more) of what the owner was saying.
Since it would have been strange to turn on the spot, we stayed for a while. First, 1k and 4k played a game (2 stones handicap with 4k playing lots of rubbish) while the owner was watching and after that, the owner took 4k's place and played 2 games without handicap with 1k. All three games had one thing in common: They ended in resignation. The owner was really good and demolished 1k quite easily with great fighting strength. Of course it is not easy to say as the weaker player (or the even weaker player), but he must have been at least of European 3/4 dan strength. We didn't ask him, though, how strong he was (partially beacuase we didn't know if it was polite, partially because we didn't know how to say so).
Beginning of the first game between the owner of the Go club and 1k
After the games, the owner treated us to some coffee. However, we didn't stay very much longer since the small talk turned a bit strange and strayed over to German food (potatoes) and other things due to the limited command of each other's language (and we were hungry, too). We payed a small fee (we got a discount: 2 people for the usual price of one, maybe because it was so empty) and left the place.
For us it was not the exciting experience we had hoped for, but we would still recommend this club to anyone with a better command of the language. We are very positive that the club usually isn't as empty as during our stay plus the owner is a very kind man. Next club we try might be the Nihon Ki-in's. So if you're interested in that, stay tuned (and mabe leave a comment, too!).
In the near future we'll create a Google maps for all the Go clubs we visited in Tokyo and Osaka.
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